2nd Edition Lesson
Crafting Design Solutions
GRADE 6 STEAM
Get ready to turn everyday problems into creative design solutions! In this STEAM lesson, students will tackle everyday design challenges by coming up with creative solutions. Working in small groups, they’ll define success, brainstorm ideas, and test their solutions to see if they meet the goals they set together.
Supports for This Lesson
Use these PD tools and Resources to help you teach this lesson:
- Artful Thinking Routines (Workshop)
- Artful Thinking Posters (Resource)
- Paul Klee (Artist Bio)
Details
Pacing
2 Class Sessions
Content Standard
MS-ETS1-2: Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
Arts Standard
VA:Cr2.3.6a: Design or redesign objects, places, or systems that meet the identified needs of diverse users.
Additional Lessons to Consider: